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3D Spline Projection Tutorial

by Rinn, January 7, 2007 posted in 3D

This tutorial will take you through the easy and handy process of spline projection in Cinema 4D:

1. Go to Object>Spline Primitive>Text, and type the desired text. Here’s what it would look like afterwards:

2. Next, go to Objects>Primitive>Sphere and make a big sphere a bit larger than the width of the text. Then, move the text so that it’s placed in front of the sphere like the image below:

3. Make the text object editable by pressing “C” on your keyboard. Next, go into point mode (look at image below if you’re confused), and press CTRL+a to select all the points.

4. Left click on the spline, and click on the Project option:

5. In the Project Options menu, hit Apply:

6. The model should now look something like this:

7. Go to Objects>NURBS>Extrude Nurbs and place the spline beneath the Nurbs and change the settings to the image below:

And you’re done! Your image should look something like this:

Feel free to ask me if you have any questions about this tutorial :)

Spline Projection Tutorial



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14 Responses to “3D Spline Projection Tutorial”

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  1. sabatino Says:

    how do i enter point mode?
    will this also work on cinema 4d r10?


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  3. jonnie Says:

    Enter point mode by Tool -> Points.
    Works in r10.
    Make sure you only have the objects you want to project onto visible (except for the spline of course)


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  5. Norman Says:

    Really helpful! i am glad you explained how to do this.
    Norman


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  7. jake Says:

    How is it done in r10? I canĀ“t find the “Project option”….


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  9. John Says:

    This is not working in version release 10. It only projects half of the text spline.


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  11. John Says:

    and here is my proof… for release 10.

    [IMG]http://i6.photobucket.com/albums/y218/SoltisViolin/doesntwork.jpg[/IMG]


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  13. John Says:


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  15. jake Says:

    Yes it works very well in r10! Now I got it ; )


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  17. VooYeck Says:

    Realy very, very useful tutorial, and works fine on my C4D R10 :) THANKS A LOT!
    Regards from Poland


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  19. weerapon Says:

    Why some letter are distorted on the result


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  21. Grizz1 Says:

    This very cool. But can I do this with a cylinder primitive and wrap it around a polygon somehow? Basically I want something that looks like the ring on the blue cylinder you have in the link above everyone’s comments on this page.


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